Welcome! Log In Create A New Profile

Advanced

Re: 3D NG: July Modeling Update

July 10, 2019 04:05PM
Fun mainly, I can stick them in minecraft using a mod & that’s pretty neat, but it’s mainly just a way for me to relive stress/have a goal on days when I have nothing planned.
I wish one day I could get them into a train simulator, but that requires a whole host of skills like texturing, unwrapping, animation, bump and normal mapping, exporting, debugging, probably a fair bit of scripting as well along with other things depending on the train simulator you are trying to model for. ^^;

All that is a little beyond me, normally for most game/3D companies you would have one highly specialized/skilled person for each task, or 2-3 of them. You have to know more and be proficient at all the steps of the process if you are freelance/solo.

-Peyton Smith
Subject Author Posted

3D NG: July Modeling Update Attachments

Peyton Smith July 10, 2019 11:48AM

Re: 3D NG: July Modeling Update

Thad09 July 10, 2019 03:11PM

Re: 3D NG: July Modeling Update

Peyton Smith July 10, 2019 04:05PM

Re: 3D NG: July Modeling Update

Thad09 July 10, 2019 08:12PM



Sorry, only registered users may post in this forum.

Click here to login